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Hi, and welcome to this short presentation of me.
My name's Rickard Edén, I provide consultation and contracting services regarding games and level design. I have 7 years of professional game development experience, with an additional 6 years as a hobby developer, prior to that.
Please contact me at rickard [at] realizegamedesign [dot] com and I'll try to answer any questions you might have.
Why should you hire me?
My breadth of experience and generalistic view on game development makes me very adaptable to the tasks you need solved.
I put your needs and requirements in focus.
Since I haven't been involved in your project, I can look at it with fresh and unbiased eyes.
I can usually begin working with short notice, on- or off-site.
The monetary cost involved is very low, compared to the gains in flexibility and quality.
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What I can do for you:
Be an experienced general designer on your team, supporting gameplay designers.
As a senior designer, use your tool-, feature- and design set to create game levels and puzzles.
Provide feedback on existing levels and design.
Help you create level design framework, workflow, and pipelines.
Break down design features into measurable components.
Be a communications hub between different development branches.
Help coaching junior design staff.
Professional experience includes:
6 years of designing and creating worlds for a wide range of game types, including MMO's, fantasy to future action games, for consoles, handhelds and pc.
Multiplayer game mode and weapon design and tuning.
Prototype and features production.
QA management.
Gameplay programming.
Adventure(Hidden Object) puzzle and story design.
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Website (c) Rickard Edén 2010. All images and titles are (c) of their respective owner. |
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